Programs written in C# language are compiled on the server with .NET 8.0 (.NET SDK 8.0.100 x64, C# 12). The compiler is invoked with the following arguments:
dotnet.exe csc.dll -optimize+ -define:ONLINE_JUDGE %1
The default stack size is set to 1 MB.
Examples of solving problems
This is a sample solution for the A + B problem in the C# language:
var tokens = Console.ReadLine().Split();
var a = int.Parse(tokens[0]);
var b = int.Parse(tokens[1]);
Console.WriteLine(a + b);
Here is an example of a simple solution for the Reverse root problem in the C# language. It demonstrates some language features but it’s not the most efficient one. With character by character input you can get much less working time and memory usage.
System.Globalization.CultureInfo.DefaultThreadCurrentCulture =
System.Globalization.CultureInfo.InvariantCulture;
var result = Console.In.ReadToEnd()
.Split()
.Where(s => s != "")
.Select(double.Parse)
.Reverse()
.Select(Math.Sqrt);
foreach (var d in result)
Console.WriteLine($"{d:0.####}");
Input/output
The standard input/output methods like Console.ReadLine
, String.Split
and Console.WriteLine
are not always sufficient. In some problems it’s necessary to manually implement fast input reading or output formatting.
In some problems numbers are not necessarily separated with a single space. Instead of
Console.ReadLine().Split()
use this code
Console.ReadLine().Split().Where(s => s != "")
Do not forget that the program can have any default culture. This is important when you need to read or write floating-point numbers: decimal separator can be configured in the system equal to either “.” or “,”. Currently the separator is set to “.” on the server, but it may be changed in the future. In order not to face culture problems pass invariant culture to all parse/formatting operation or set default culture for whole program:
System.Globalization.CultureInfo.DefaultThreadCurrentCulture =
System.Globalization.CultureInfo.InvariantCulture;
Version history
Name |
From |
To |
Language |
Runtime |
C# .NET 2.0 |
December 31, 2006 |
February 8, 2009 |
C# 2.0 |
.NET Framework 2.0 |
C# .NET 3.5 |
February 8, 2009 |
August 4, 2010 |
C# 3.0 |
.NET Framework 3.5 |
C# .NET 4.0 |
August 4, 2010 |
September 21, 2015 |
C# 4.0 |
.NET Framework 4.0 |
VB .NET 4.0 |
February 18, 2013 |
September 1, 2017 |
VB 10.0 |
.NET Framework 4.0 |
C# .NET 4.5 |
September 21, 2015 |
September 1, 2017 |
C# 5.0 |
.NET Framework 4.5 |
C# .NET 4.7 |
September 1, 2017 |
September 1, 2019 |
C# 7.1 |
.NET Framework 4.7 |
C# .NET 4.7.2 |
September 1, 2019 |
September 1, 2020 |
C# 7.1 |
.NET Framework 4.7.2 |
C# .NET Core 3.1 |
September 1, 2020 |
January, 22 2024 |
C# 8.0 |
.NET Core 3.1.4 |
C# .NET 8 |
January, 22 2024 |
|
C# 12.0 |
.NET 8.0.0 |