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back to boardShow all messages Hide all messagesYou can solve the problem without using floating point calculations. in32 is enough for everything. You also needn't to implement BSTrees or Segment trees here. Using ordered sets is enough. #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> typedef __gnu_pbds::tree< Point, __gnu_pbds::null_type, std::less_equal<>, __gnu_pbds::rb_tree_tag, __gnu_pbds::tree_order_statistics_node_update> ordered_set_less; typedef __gnu_pbds::tree< Point, __gnu_pbds::null_type, std::greater_equal<>, __gnu_pbds::rb_tree_tag, __gnu_pbds::tree_order_statistics_node_update> ordered_set_greater; I was able to solve this problem using Fenwick Trees. They are very easy to code and very fast, thus they are preferred. |
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