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back to boardEasy ? Posted by ZamNick 17 Jan 2014 22:26 When I've written bfs I've got TL29, when I've written Kd-tree, I've got TL26 .... Hey, guys, give me some hints how to solve this problem, please .... Re: Easy ? Posted by shad 17 Jan 2014 22:58 DP. I select min answers from nearest cells to depth <= 3 (i.e. manhatten distance), calculated left-down to up-right.
Re: Easy ? Posted by shad 17 Jan 2014 23:11 Sorry for my wrong Englisish - answer from nearesr cels calculated from left-down to up-right and wise versa. Re: Easy ? Posted by ZamNick 18 Jan 2014 02:12 Ha-ha ..... my DP give me WA5 :) Can you explain me how to build DP in this problem, what the base of DP and so on ??? Re: Easy ? Posted by shad 18 Jan 2014 10:47 In direction : for(j=2; j<m1; j++){ for(i=2; i<n1; i++){ look best from cells in quadrant : int n2 = i-3, m2 = j-3; for(int i1=i; i1>n2; --i1){ for(int j1=j; j1>m2; --j1){ ... b[i][j] = best; and repeat 4 times for all 4 directins and corresponding quadrant. print answer : for(i=2; i<n1; i++){ int sh=0; for(j=2; j<m1; j++){ P p=P(i,j); int d = p.dist(b[i][j]); sh += sprintf(ans+sh,"%d ", d); // printf("%d ", d); } puts(ans); Re: Easy ? Posted by ZamNick 18 Jan 2014 15:30 And finally, I've got AC .... Thanks for your help, guy, you've taught me cool trick .... But, nevertheless, can you explain, why it is work, when we look in 4 direction, maybe 3 is enough (but it's not enough, 'cause I've got WA :) ) ? Do you have mathematical evidence ? |
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