Re: 1270Unicube- "cube" with tricks?
Posted by
svr 27 Aug 2007 14:23
Clearness is taken.
1. Coordinates have no any importance.
2. Matching program may be standard.
3. Groop of rotations must be calculated
absolutely exactly of caurse.
For example I used the next matrix:
/ 1-left,2-right,3-top,4-forward,5-bottom,6- back
int A[24][6]={
1,2,3,4,5,6,
1,2,4,5,6,3,
1,2,5,6,3,4,
1,2,6,3,4,5,
6,4,3,1,5,2,
2,1,3,6,5,4,
4,6,3,2,5,1,
3,5,2,4,1,6,
2,1,5,4,3,6,
5,3,1,4,2,6,
4,6,5,1,3,2,
6,4,5,2,3,1,
2,1,4,3,6,5,
2,1,6,5,4,3,
3,5,1,6,2,4,
5,3,2,6,1,4,
5,3,6,1,4,2,
4,6,2,5,1,3,
4,6,1,3,2,5,
3,5,4,1,6,2,
3,5,6,2,4,1,
6,4,1,5,2,3,
5,3,4,2,6,1,
6,4,2,3,1,5};